Ellis Goodson
Ellis Goodson is a Concept Artist, Digital Artist, Illustrator, Designer, Storyboard Artist with significant Videogame Design Experience. Currently creates concept and digital art for Heavy-Iron/THQ. Has worked for Leland Entertainment, Blue Sky games, The Neverhood, and Paradox Games. Credits include Pixar license games such as Ratatouille and WallE, as well as Curious George, Mortal Combat, Shoalin Monks, Skullmonkeys, Boombots, Vectorman, Jurassic Park, Shadowrun, Top Gun, Dragon’s Lair Two, Getting Even, and Final Cut. He is also currently seated as a Senior Lecturer at the Otis College of Art & Design in Los Angeles, CA.
For more info check out http://www.facebook.com/l/78860;www.weirdellis.com